
Riley Campbell Design
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Wizardisco
This is available to play in the Web Games section, press 'Play Wizardisco' to go straight there.
Wizardisco is a puzzle game I made in around 14 hours for a game jam. I'm particularly proud of this project because I feel that it turned out really well given my limited experience in Unity at the time and the very short time frame. It was also a solo project and I made all the assets from scratch and even created some music.
The objective is quite simple, the player must fill the grid with the exact number of each colour of tile that is specified. The challenge is that tiles of the same colour can't be touching on their edges. To make things more difficult tiles aren't placed on the tile you click on but the four tiles around it.